I had hoped to do a proper write up of this year?��Ǩ�Ѣs FITC, however, now that several weeks have passed and my mind has settled slightly, I thought I would share this list of key lessons learnt instead.
- Personal work fuels the corporate work ?��Ǩ��� Geoff Lillemon (personal and corporate) and Stefan Sagmeister were two good embodiments of this mantra.
- Controlled randomness is cool ?��Ǩ��� Mario Klingemann and Joshua Davis are two shining examples ?��Ǩ��� but I much prefer ordered connections.
- Web developers are the new application developers ?��Ǩ��� Apollo from Adobe (coming soon) allows web developers to write applications for multiple devices.
- Screen capture is a great way to do self-promotion and Kevin Airgid has some excellent examples of how to use screen captures to demo your work.
- Interaction and not animation is the real aide to online learning. Kristin Henry rightly pointed out that animation is just a series of still images where as interaction requires user participation which is necessary for learning.
- I prefer Super Mario hacks over Atari hacks.
- Matrix mythology always makes for an interesting dinnertime discussion
- The dot-matrix printer is a damn cool instrument
- I enjoyed the creative talks more than the technical ones, mostly because the creative talks shed a lot of light into the artists creative process which I find absolutely fascinating (Geoff Lillemon, Stefan Sagmeister, Joshua Davis, Margo Quan Knight, Geoff McFetridge) and the technical talks weren?��Ǩ�Ѣt technical enough to really be useful.
- We need more females to present and represent at FITC
Event pics can be found here.